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Description Edit | History

Vol. VII No. 5 of Dragon Magazine. (This issue was misprinted as "Vol. VII No. 6")

Cover Art by Jack Crane.

This issue included FEDIFENSOR - A scenario for AD&D adventuring on the Astral Plane as well as THE ASTRAL PLANE: A special section.

Articles Relationship: Articles
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Pg. 2
Dragon Rumbles

Good-by to the old executive VP, Jake Jaquet, and hello to the new boss, Mike Cook.

Pg. 2

The editor-in-chief\'s summary of this issue (see More Information for complete text).

Pg. 3
Out on a Limb
Reader/Fan Mail

Letters: \'Not a hammer\' and \'Common errors\'.

Pg. 4
From the Sorceror's Scroll: New magic-user spells

34 magic-user spells for Advanced Dungeons & Dragons, later published in Unearthed Arcana; levels 1-4

Pg. 10
Featured Creatures: Official AD&D Monsters for Your Campaign

All about the Grugach (Wild Elf), Valley Elf, and Cooshee for Advanced Dungeons & Dragons.

Pg. 12
Spy's Advice

Q&A about \"Wrestling Value\", Uzis, the Technical Bureau, British Secret Service, assassination

Pg. 15
Souping up the spider

Descriptions of 11 different \"monster\" spiders for Advanced Dungeons & Dragons, based on

Pg. 23
The Deities & Demigods of the World of Greyhawk

Gods of Greyhawk: Heironeous, Hextor, Iuz, & St. Cuthbert for Advanced Dungeons & Dragons.

Pg. 27
The Astral Plane

An complete guide to the astral plane for Advanced Dungeons & Dragons, with intro and notes by Gary Gygax.

Pg. 37

An Advanced Dungeons & Dragons adventure for 6-8 characters, levels 7 and up; The players must recover a

Pg. 47
The Dragon Publishing 1982 Module Design Competition

The rules, prizes, and entry blank for the \'82 module design contest.

Pg. 50
King of the Cats

A magical tale of romance and the sidhe set in Ireland.

Pg. 67
Loyal Readers: EGG answers letters on new classes and takes a long look at comeliness

Gary Gygax\'s response to the readers\' letters about the character class proposals from Dragon #65, and the

Pg. 63
Poker, Chess and the AD&D System: The Official Word on What's Official

A look at the Dungeons & Dragons and Advanced D&D systems, using poker and chess as analogies, and

Pg. 67
The Dragon's Augury

Reviews: The Role of Books, Part One - Myth, legend, and folklore: Bullfinch\'s Mythology, Larousse World

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More Information Edit | History

From the editor-in-chief's description of the issue:

Just in case anyone was thinking that there are no more frontiers to be crossed, we offer this issue of DRAGON Magazine as proof that the "state of the art" in fantasy role-playing (AD&D gaming, in particular) is still advancing, and has yet to tax the limits of our writers' imaginations.

As voluminous as the AD&D rules already are, there are plenty of ways they can be expanded and embellished. E. Gary Gygax, the creator of the AD&D game, makes that point more strongly than ever by revealing dozens of all-new spells for the magic-user class in From the Sorceror's Scroll. The roster of new spells is so long that we had to break the presentation into two parts, saving the 5th-9th level spells for next time.

And to expand your gaming consciousness in another direction, there's a looong treatise by contributing editor Roger Moore on what it's like to adventure on the Astral Plane. The article, annotated by EGG himself, is wrapped around an AD&D scenario called "Fedifensor" - an idea of what an adventure on the Astral Plane might be like. It's not a full-fledged "astral module" (the state of the art isn't quite that advanced yet), but a DM who supplies a hefty dose of imagination, and applies the principles in Roger Moore's article, can make "Fedifensor" an adventure that will test the mettle of even high-level characters.

The prolific Mr. Gygax is also responsible for four other features that help to fill out this issue's 80 pages; the first installment of his descriptions of the deities and demigods of the WORLD OF GREYHAWK Fantasy Setting; another of his regular Featured Creatures columns; an essay primarily dealing with what's "official" and what's not; and a last-minute addendum to his regular column material, in the form of a return letter to all the readers who've sent in their reactions to the new character-class proposals published in issue #65.

After all of the aforementioned articles were shoehorned into place, there wasn't space for too much else - but we did manage to slip in a set of "Spy's Advice" questions and answers by TOP SECRET game author Merle Rasmussen; a brief look at some unusual kinds of spiders, adapted for AD&D use by Gregg Chamberlain; the first installment of a new review feature, The Role of Books, by Lew Pulsipher; and a piece of fiction by Gillian FitzGerald that offers the best reason we know of for not letting a black cat cross your path - because that animal might not be just a cat... - KM

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Year: 1982
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