User Summary: Collection of the first fifteen issues of Claw/Claw/Bite.
From the introduction:
Hail and well met, fellow role-players! Welcome to Claw/Claw/Bite, a resource for storytellers and gamemasters to create thrilling worlds of adventure for your players to test their mettle in. Every day or two, on our website, we post an article containing at least one new character, creature, magic item, encounter, spell or area description for use in your campaigns. We also include little nuggets that will enrich your campaign setting with cool details and intriguing features. These articles and others like them are routinely posted at clawclawbite.com as blog posts, many of which are collected in these monthly issues.
Our goal is to be a one-stop shop for you, the storyteller. All of our creations are designed for d20 3.5 rules. Many of the game elements that you see in this periodical will find their way into modules published by Unicorn Rampant, which will be available on our site: unicornrampant.com.
So welcome to our world of strange and wonderful things, traveler. Bizarre treasures, cunning adversaries, powerful adventurers, and mystic realms are waiting for you. This omnibus is a collection of some of our best work over the past two and a half years.
A hearty welcome, and an introduction to the new magazine
The Baleful Bog and the Teen Troll Ranger
A crafty troll ranger has laid an ambush involving a pool of quicksand.
Gundar Harl, Priest of Pelor
A new PC/NPC; Gundar is a strong and charming warrior priest.
Marbles of Ulthar
A magical marble that, when cast, instantly becomes a creature corresponding with each marble type, as if summoned
Cats of Ulthar
Introducing the Cats of Ulthar, complete with stats, background, and combat tips.
The editor welcomes readers to their world of strange and wonderful things.
Encounter: The Haunting of the Snug Harbor
This article wasn't listed in the table of contents.
An encounter to add to your adventures.
Spells and Domains
New spells for use in your campaign.
Holy Transfixion, Mass
New NPCS for use in your campaign.
Jaded Jax, Human Bard
Lenka Babushka, Human (Wyndm) Expert
Yob the Maelefalent,
Encounter: Old Man Th'Rens'n
An encounter to add to your campaign.
New monsters for use in your campaign.
Great Earth Serpent
Magic and Mundane Items
New Magic and Mundane Items for your campaign.
The Hand of Despair
Lyre of Malodiousness
Sepulcher of Ghost
Locations and Encounters
Locations for use in your campaign.
Comic: Atavistic Onslaught
Listed in Table of Contents, but not present in magazine.
Foul Deeds at Castle Stieglitz
An optional side quest for The Horror of the Old Ones adventure.
Want in Trade
Action Table (table determines action outcomes)
Attribute/Stat Based (STR, CON, PER, etc)
Cards (cards drive the action)
Class Based (Pilot, Wizard, Scientist, etc)
Competitive (players compete against each other to win)
Description Based (Narrative more so than Dice)
Dice (Primarily d10)
Dice (Primarily d12)
Dice (Primarily d2/coin)
Dice (Primarily d20)
Dice (Primarily d4)
Dice (Primarily d6)
Dice (Primarily d8)
Dice (Primarily Fudge/dF)
Dice Pool (Roll multiple dice vs target)
Dice Step (variable dice vs. static target)
'Diceless' (does not use dice or other randomizer)
Exploding Dice (Die may 'explode' into a second roll)
Free-form (minimal or no rules - think improv theatre)
GM-less (No gamemaster needed to play)
Grid-based (uses square terrain for move/combat)
Hex-based (uses hex terrain for move/combat)
Level Based (Earn XP and level up)
Lifepath Character Generation (Character starts at birth)
Point Based (allocate points to get skills, powers, etc)
Progression Tree (Skills, professions, magic abilities, etc.)
Race Based (Player Race/Species affects gameplay)
Random Attribute Generation (during Character Creation)
Reading (for Periodicals, Adventure Books, etc)
Roll and keep (4k2 means roll 4 and keep 2)
Skill Based (buy or gain skills)
Trait / Aspect Based (personality affects gameplay)
Unusual Randomizer (not using dice or cards)
Wagering / Betting (wagering during play)
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