The Hotness
Legacy of Dragonholt
Xanathar's Guide to Everything
Grey Star Book 2: The Forbidden City
Book 1: The War-Torn Kingdom
Heart of Ice
Silent Legions
Pathfinder Roleplaying Game Core Rulebook
The Great Pendragon Campaign
Player's Handbook (D&D 5e)
Mouse Guard Roleplaying Game Box Set
The Deep Forest
Storm King's Thunder
Kids on Bikes
Mouse Guard Roleplaying Game
The World of Greyhawk
In The Labyrinth
Delta Green
Dungeons & Dragons Basic Set (First Edition)
N1: Against the Cult of the Reptile God
Pathfinder Roleplaying Game Bestiary
Pathfinder Roleplaying Game GameMastery Guide
Tales Of The Fisherman's Wife
Blades in the Dark
Mouse Guard Roleplaying Game Boxed Set (Second Edition)
Maze of the Blue Medusa
Tales from the Loop
Torg Eternity
Raiders of R'lyeh Gothic Black & White Edition
English Eerie
Fate Plus (Issue 3 - Jan 2018)
B2: The Keep on the Borderlands
Trail of Cthulhu
Burros & Bandidos
Doctor Who Role Playing Game
Realm of Chaos: The Lost and the Damned
B10: Night's Dark Terror
T1: The Village of Hommlet
Alone Against the Dark (1st edition)
Tunnels & Trolls (7.5 Edition)
Pathfinder Roleplaying Game Bestiary 2
Pathfinder Roleplaying Game: Beginner Box
Dungeon Crawl Classics Role Playing Game
The Gentle Ladies' Tea & Monstrosity Destroying & Quilting Circle Auxiliary
Fate Core System
Monster Manual (D&D 5e)
Star Wars REUP (Revised, Expanded, Updated)
Out of the Abyss
Primary Name
Dragon (Issue 53 - Sep 1981)
Alternate Names
Publication Date
Issue Index
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 64517
Description Edit | History

Vol. VI No. 3 of Dragon Magazine.

Cover Art by Clyde Caldwell.

This issue featured the First Place winning adventure for the International Dungeon Design Contest II - Advaced Division, "The Garden of Nefaron" and a section featuring the Monk in Advanced Dungeons & Dragons (1st Edition).

Articles Relationship: Articles
Pg. 1 of 2 » 2
Pg. 2
Dragon Rumbles

A concern over the increase of \"live\" role-playing, how it will be viewed by the general public, and

Pg. 3
Cover to Cover

The editor-in-chief\'s summary of this issue (see More Information for complete text).

Pg. 4
Out on a Limb
Reader/Fan Mail

From the \'titles\' to the letters: More on reprints, \'High-handed\', and \'A few chuckles\'.

Pg. 7
He's got a lot to kick about!

Upgrading and reworking the monk to ensure greater ability to survive and compete with the other classes in

Pg. 10
Defining and realigning the monk

Adjusting playing style and campaign restrictions to ensure greater ability to survive and compete with the other

Pg. 11
Sage Advice

Q&A about monks in Advanced Dungeons & Dragons.

Pg. 14
The Oracle: When he talks, everybody listens

A new NPC class for Advanced Dungeons & Dragons based on mythological prophets and soothsayers.

Pg. 18
Understanding Armory

\"...the study and use of coats of arms to identify persons, families, or organizations.\", commonly

Pg. 22
Some universal rules:Making your own campaign - and making it work

Some guidelines for the creation of your own game world, with a sample world and suggestions for getting the

Pg. 26
Up on a Soapbox: Adventuring with shaky hands: Where there's a will, there's a way to play

The story of a handicapped role-player.

Pg. 28
Larger Than Life: The Bogatyrs of old Kiev

Prince Vladamir I - The Saint, the heroic Bogatyrs, and their foes from medieval Russian tales for Advanced

Pg. 33
The Garden of Nefaron

An adventure for 6-8 players of 7th-10th level (neutral/ evil alignments will fare better) for Advanced Dungeons

Pg. 48
List of Prize Winners

A list of the 1st-5th place winners of the International Dungeon Design Contest II - Advanced Division.

Pg. 49
The Rasmussen Files: "The item you want is temporarily out of stock..."

Curbing excessive player violence by using Complications and restricting equipment availability in Top

Pg. 52
Dragon's Bestiary

All about the Argas, the Oculon, and the Narra for Advanced Dungeons & Dragons.

Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No items found
{{product.numforsale}} for sale {{product.price}}
Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No items found
{{item.title}} {{item.timeleft}}
More Information Edit | History

From the editor-in-chief's description of the issue:

The awesome task of digging (yes, sometimes literally) our way through scores of hefty manuscripts is over. The hours upon hours spent poring over page after page have finally produced results. It is with a great sigh of relief and a similarly large fanfare (taaa - daaa!) that we present The Garden of Nefaron, the winning entry of International Dungeon Design Contest II.

If you got the idea from the above paragraph that it was more than a bit of work going through all the entries, then I guess I got the point across. That point is made, not to make you feel sorry for us (after all, nobody told us to have the contest), but in apology for the fact that it took so long to come up with a winner.

As might have been expected, the overall quality of the entries took a distinct step up from the previous contest. What was not expected was the great increase in quantity - nearly 200 entries were received for the AD&D division of the contest, and every one of them had to be looked over before we could make even the most preliminary selections. Howard DeWied's entry ended up at the top, but there were dozens of other contestants who obviously put their heart and soul into what they submitted - and they deserve an equally large share of the credit for making this contest such a high-quality competition. Our congratulations go to all the prizewinners, whose names are listed for posterity on page 48. When's the next contest? Well...give us a little while to recover from eyestrain, and we'll let you know.

This issue's classy cover, "Dragon Spell," is the first evidence of the talent of Clyde Caldwell which has appeared on these pages. Clyde is a paperback-book cover artist of no small renown (look for his distinctive signature the next time you're browsing the bookstore shelves), and is also represented with a piece in our 1982 DAYS OF THE DRAGON calendar.

The cornerstone of our feature article section this month represents somewhat of a departure from policy for DRAGON magazine. Never before has this publication presented material which, to put it bluntly, suggests that an entire major section of the AD&D rules be reconstructed. But when authors Philip Meyers and Steven Howard provided us with well thought-out manuscripts on how the monk character class ought to be refurbished and redesigned, we decided to give them their due. Once again, we point out that articles in DRAGON magazine are nothing more than suggested ways to change or enhance your game, and there's nothing "official," in any sense of the word, connected with our presentation of these (or any other) pieces of writing.

The longest single article inside (except for the module, of course) is the latest in our continuing line of suggested new non-player characters for an AD&D campaign: Andrew Dewar's vision of the Oracle. For some NPCs of deity-level status, take a look at the Bogatyrs, a collection of legendary old Russian heroes (and the villains they fought) which serves as the first installment of "Larger Than Life," a new feature devoted to descriptions of super-high-powered characters on a par with the personalities in the DEITIES & DEMIGODS Cyclopedia.

On a more philosophical note, we offer you "Some universal rules" from contributing editor Roger Moore on how to design a personalized universe that works the way a universe should. And in the same vein, the second installment of John Prados' series in Simulation Corner on making a working model of your very own game design.

Some of the niftiest monsters around are those which have been "translated" from fantasy literature into AD&D terms. Mark Nuiver went through John Wyndham's science-fiction classic The Day of the Triffids with a fine-toothed pencil to come up with the definitive AD&D Triffid. Plant a few of these in your next adventure and see what blossoms.

You can't usually find out what's on the other side of a doorway unless you go through it. Len Lakofka, in his latest essay from Leomund's Tiny Hut, spells out how getting through a door can be a whole lot tougher than simply twisting the latch. In similar fashion, Merle Rasmussen, the dean of TOP SECRET administrators, tries to make things more difficult for agents by listing what equipment each type of spy can and can't employ.

The newest additions to the Dragon's Bestiary area are a couple of lawful good guys, the Argas and Narra, plus the bizarre one-eyed Oculon. Grouped in the Dragon's Augury section are a trio of games about three widely diverse subjects - and diversity is also the key word in The Electric Eye, where computer columnist Mark Herro takes time to clean out his tidbit file.

And the list goes on (but not for much longer) with a Traveller variant giving more "oomph" to the Merchant class; some recommendations from game-design scholar Glen Rahman on how to make Junta a more revolutionary activity.

As evidence of our usual flair for finishing with a grin, the last three pages of #53 contain a sampling of "Dragon Mirth" cartoons; the current trials and tribulations of Finieous Fingers & Friends; and a new "What's New" by Phil Foglio. If your page 80 is all wet and wrinkled, blame Phil; he told us to do it. - KM

Pg. 1
First Printing
Year: 1981
Saddle Stapled (modules/pamphlets)
82 pages
Size: Letter
Link Image
Linked Items Relationship: RPGs
Sort: Mechanic:
Pg. 1
Rank 78
Num Ratings 408
Average Rating 7.17
Num Owned 558
Prev. Owned 61
For Trade 4
Want in Trade 2
Wishlist 7
Comments 86
Rank 462
Num Ratings 86
Average Rating 6.17
Num Owned 130
Prev. Owned 38
For Trade 1
Want in Trade 1
Wishlist 2
Comments 25
Rank 53
Num Ratings 245
Average Rating 7.36
Num Owned 363
Prev. Owned 49
For Trade 4
Want in Trade 5
Wishlist 15
Comments 42
Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No images found
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No posts found
{{post.numpositive}} {{post.title}}
Thumbs Up
[Browse »] [Summary »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No lists found
{{list.numpositive}} {{list.title}} {{list.username|truncate:"10"}} {{list.numitems}}
{{list.lastreplydate|truncate:"10"}} {{list.postdate|truncate:"10"}}
RPG Issue Rank: N/A
Num Ratings: 1
Average Rating: 6.00
Standard Deviation: 0.00
Num Views: 622
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 0
Personal Comments: 1
Users Owning: 38
Users Wanting: 2
Users Trading: 2 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 0
Plays This Month: 0
Your Tags: Add tags
Popular Tags: [View All]
Thumbs Up
Web Links
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No Web Links Found
Link {{cat}} {{lang}}
Title | Hot | Recent
[Browse »]  [Upload File »] Language:
Pg. 1 of 1
No Files Found.
User Information
Use this tool to rate games, save comments, and manage your collection.
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.