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Description Edit | History

Vol. VII No. 1 of Dragon Magazine.

Cover Art by James Warhola.

This issue contained CHAGMAT - An AD&D adventure by Larry DiTillio.

Articles Relationship: Articles
Pg. 1 of 2 » 2
Pg. 2
Dragon Rumbles
News

Info on copyrights & trademarks, a recent GDW court case, and the description of the issue by Kim Mohan.

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Pg. 4
Out on a Limb
Reader/Fan Mail

Letters: \'What the heck?\', Boodle blunders, Cabot complaint, \'Sixth sense\', \'Great value\', and \'For the

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Pg. 5
Featured Creatures: Official AD&D Monsters for Your Campaign
Article

A preview of the Devas from Monster Manual II for Advanced Dungeons & Dragons.

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Pg. 8
From the Sorceror's Scroll: The big, bad barbarian
Article

The Barbarian character class.

Re-printed in Imagine (Issue 2 - May 1983) and a published version in Unearthed

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Pg. 12
Smile! You're on fantasy camera!
Art

The fantasy miniature figure photos of Darlene Kay Blanchard.

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Pg. 14
Where the bandits are
Map

A map defining the territorial boundaries within the Combination of Free Lords in Greyhawk for Advanced Dungeons

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Pg. 15
Greyhawk's World: News, notes and views of the Greyhawk campaign
Setting

Events of the Eastern and Southern Flanaess in Greyhawk.

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Pg. 19
Leomund's Tiny Hut: Make charisma count for more
Article

A variant system dividing charisma into 3 facets, & new rules to give charisma more impact on saves and

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Pg. 22
Bandits! A shifty character for your campaigns
Article

An NPC class containing elements of the fighter and thief for Advanced Dungeons & Dragons.

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Pg. 25
...but not least: The Humanoids - Goals and gods of the kobolds, goblins, hobgoblins & gnolls
Article

The background and society of kobolds, goblins, hobgoblins and gnolls, along with their deities in Advanced

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Pg. 33
Chagmat
Adventure

An adventure for 6-8 characters of levels 1-4 for Advanced Dungeons & Dragons. A dangerous trip into caverns

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Pg. 50
Plan before you play: Think it over, then map it out
Article

How to create a fully fleshed-out campaign world to engage your players and hold their interest.

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Pg. 58
Two UK fanzines are jolly good gaming journals
Review

A look at two UK amateur magazines: DRAGON LORDS, \'\'Yet Another Fantasy & Sci-Fi Roleplaying Magazine\'\'

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Pg. 59
Games Fair 82: Everything convention-goers could ask
Article

Gary\'s adventures at a UK games convention.

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Pg. 60
Convention schedule
News

A list of conventions held from July to Sept. \'82.

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More Information Edit | History

From the editor-in-chief's description of the issue:

Rarely, if ever, has there been an issue of DRAGON Magazine that devoted this much space to the unsavory side of society. In this month's cover painting, artist James Warhola caught a band of bandits in the act. Inside, Roger Moore and Tom Armstrong have teamed up to capture the bandit in words, describing that profession for use as a non-player character class in the AD&D game. And, DMs using the WORLD OF GREYHAWK Fantasy Setting can now get the definitive word on who's where within the Bandit Kingdoms, thanks to the map on page 14.

So much for bandits. Speaking of unsavory characters, the bad guys in CHAGMAT would win a non-congeniality award hands down (and boy, have they got hands!). This AD&D adventure, created by Larry DiTillio, begins on page 33.

Are barbarians unsavory, too? Well, that sort of depends on you. In From the Sorceror's Scroll, Gary Gygax unveils the barbarian character class which is likely to be part of the upcoming AD&D expansion volume, and he invites all of you who've been waiting for such a character to give it a try.

Also inside is the last installment of Roger Moore's series on the major races in the AD&D universe, this one concerning kobolds, goblins, hobgoblins, and gnolls - the creatures we call "The Humanoids," for lack of a more accurate description that's nice enough to print. Maybe you'll understand why these guys are so bad when you see the...things they worship. (The first one to correctly pronouce "Khurgorbaeyag" gets to be an honorary goblin.)

How about some good news? Flip the page to see "Featured Creatures," a brand-new section wherein we'll be showcasing the best of Gary Gygax's menagerie of new monsters for AD&D play. This inaugural column is about the Devas - "the minions of Good," as Gary calls them. And it is the number one, "look-at-this-first" article in this issue - which, even with all the attention we're giving to bad guys, should show you where our loyalties really lie. - KM

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