From the editor-in-chief's description of the issue:
Has it ever occured to you how much big-time football resembles a fantasy adventure game? Players prepare themselves in a dungeon (the locker room), set out for the wilderness (the field) at the appointed time, and then proceed to conduct melee after melee until a victor emerges. We've taken that line of reasoning one step further with MONSTERS OF THE MIDWAY, this issue's special inclusion. You can choose and coach a team of AD&D monsters - and the team that wins isn't always the one with the biggest players; that little guy with the hairy feet can really kick!
This month's article section is chock full of new material for D&D and AD&D campaigns. In Leomund's Tiny Hut, Len Lakofka unveils a system for determining the quality of armor and weapons, which is complemented by Christopher Townsend's proposal for a new way of defining weapon proficiency. If new monsters are more up your alley, you'll enjoy the official descriptions of the baku and the phoenix in Gary Gygax's Featured Creatures column, followed by Richard Lloyd's examination of "The Missing Dragons."
In the category of new character classes, we present another of Lew Pulsipher's inventions, the Timelord. And the main topic of From the Sorceror's Scroll is a description of new character classes and sub-classes from the notebooks of Mr. Gygax that are being considered for inclusion in the upcoming AD&D expansion volume.
In the second installment of his intermittent series on how to build a "realistic" fantasy world, Ed Greenwood spells out the need for an adventuring environment to have its own set of laws and customs - so that the world (or each part of the world) takes on a "personality" all its own and provides a vibrant, vital backdrop for the activities of the player characters. Immediately following Ed's article, Lew Pulsipher addresses a similar issue from a different angle, suggesting that the presence of war and conflict - or at least the threat of it - is what keeps a campaign alive. Which, conveniently enough, brings us full circle, back to MONSTERS OF THE MIDWAY - because if a football game isn't a war, then what is? - KM