Pg. 4
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Letters
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Reader/Fan Mail
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A collection of letters from our readers.
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Edit
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Pg. 6
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Editorial - A Little Bob in all of Us
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Editorial
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Roger talks about the worse DM he ever knew.
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Pg. 9
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Put Some Action Into Your Campaign!
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Art
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Welcome advice for all game masters (and their players)
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Pg. 10
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The Greatest and Most Honourable Adventure
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Article
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Politics: It\'s a dangerous business, but someone\'s got do it - namely, you.
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Edit
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Pg. 18
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Cultivating Campaign Cultures - Soceities Should Have Character, Too!
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Article
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How to make foreign lands really foreign.
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Pg. 24
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The Art of Storytelling - The GM's Challenge
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Article
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What players need most is a game master who\'s a bard in disguise.
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Pg. 30
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Organization is Everything
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Article
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And, for a dedicated game master, we do mean everything.
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Pg. 35
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Forum
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Reader/Fan Mail
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Readers continue past discussions, as well as how to grow a game group.
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Pg. 38
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Sage Advice
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Article
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The Sage digs into his mailbag and pulls out a random assortment of letters.
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Pg. 41
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The Known World Grimoire - A New Definition of Bad
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Article
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The only good orcs - NOT! The worst of the worst orcs in the D&D Known World.
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Edit
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Pg. 48
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The Only Good Orc
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Fiction
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The dungeon demanded a sacrifice - and the elf knew just who it should be.
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Edit
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Pg. 59
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The Role of Computers - The Challenge of the Five Realms
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Review
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The end of a seven-year era: The Lessers leave for greater realms.
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Edit
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Pg. 65
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Novel Ideas - Days of Future Passed
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Article
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It\'s about time: at last, the Forgotten Realms campaign time-line.
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Edit
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Pg. 72
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The Game Wizards - The Dragon Strike Game
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Review
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One day in the Dragon Strike game, the wizard gained control of the dragon, and..
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Edit
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Pg. 74
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Role-Playing Reviews - Do Novels and Movies Make For Good Games?
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Review
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The book was a smash, the movie was a hit - but what happened to the game?
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Edit
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