Pg. 3
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Letters
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Reader/Fan Mail
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Edit
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Pg. 3
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Editorial - The real world, part II
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Editorial
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Edit
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Pg. 6
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Forum
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Reader/Fan Mail
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Readers\' comments and opinions on role-playing games.
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Edit
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Pg. 10
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A Gamer's Guide to DC HEROES
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Article
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Need the stats for Krypto the Superdog? He (and others) are in this index! Index of where DC Heroes heroes and
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Edit
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Pg. 16
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Lords & Legends
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Article
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Choice, fate, struggle, and luck: how four wizards achieved greatness. Ayelgard, Queen of the Unicorns; Eelix;
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Edit
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Pg. 22
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Where Wizards Meet
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Article
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A guild of wizards can govern nations - or destroy them.
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Edit
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Pg. 30
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Bazaar of the Bizarre
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Article
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Two powerful tomes that even Arch-Mages covet. The Book of Black Circles (containing spells: Discern; Block
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Edit
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Pg. 36
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Speaking With the Spirits
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Article
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A seance is not a party game when Great Cthulhu is involved. Seances, possessions, and exorcisms in CALL OF
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Edit
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Pg. 42
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"Oh, look: a harmless statue!"
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Article
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Golems made more dangerous, in thirty dirty ways.
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Edit
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Pg. 46
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The Visitor
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Fiction
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Even the mightiest of sorcerors has a secret terror.
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Edit
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Pg. 50
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The New, Improved Druid
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Article
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For the woodland sect: familiars, new spells, and ...poisons? Additional abilities for the sylvan sect.
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Edit
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Pg. 54
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TSR Previews
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News
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New products for October and November.
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Edit
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Pg. 56
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And the Winner is -
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News
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The gaming awards from the 1988 GEN CON/ORIGINS Game Fair.
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Edit
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Pg. 58
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Hand-to-Hand - Against the Rules
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Article
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Should a wu jen know kung fu? Martial arts in Oriental Adventures. Modifying the martial arts of Oriental
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Edit
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Pg. 62
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"Jetboots, don't fail me now!"
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Article
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No one outruns a laser - but fast feet help in the STAR FRONTIERS game. An uprated movement system for the STAR
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Edit
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