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Description Edit | History

Dragon Magazine
Vol. XVII, No. 3
Issue #184
August 1992

"NPC's to the Rescue! - A player has one character, but a game master has a thousand."

Cover art by Robh Ruppel.

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Pg. 5
Letters
Reader/Fan Mail
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Pg. 6
Editorial - "And the survey says..."
Editorial
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Pg. 10
Courts and Courtiers
Article

Castle lords need soldiers - and diplomats, cooks, and jesters, too. Expert hirelings to flesh out your game\'s

Edit
Pg. 16
Really Good Bad Guys
Article

There\'s everyday scum, and then there\'s scum with imagination. Some challenging ideas to make challenging

Edit
Pg. 22
The 7-Sentence NPC
Article

Turn your nonplayer characters into people in just seven simple lines. A new way to bring nonplayer characters to

Edit
Pg. 26
"You Again!"
Article

The worst enemies are those who never forget (and never stay dead). Enemies who never go away - and how to create

Edit
Pg. 33
The Referee's Code of Honor
Article

Six things you can do to run a better AD&D game. Six simple ways to earn players\' trust.

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Pg. 39
TSR Previews
News

New products for August and September.

Edit
Pg. 41
The Voyage of the Princess Ark
Reader/Fan Mail
Setting

The readers respond! More letters on the D&D game.

Edit
Pg. 47
Convention Calendar
News
Edit
Pg. 52
Sage Advice
Article

Rules clarifications for AD&D. Optional material for 2nd Edition AD&D.

Edit
Pg. 57
The Role of Computers
Review

On-line games: Your opponent is just as devious as you are.

Edit
Pg. 66
The Game Wizards
Article

TSR Trading Cards: better than ever, and here\'s why.

Edit
Pg. 72
Role-playing Reviews
Review

Ever wish someone would make a role-playing game for beginners?

Edit
Pg. 78
Forum
Reader/Fan Mail

Readers\' comments and opinions on role-playing games.

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Nick: 
Softcover Magazine
Publisher: 
Year: 1992
Saddle Stapled (modules/pamphlets)
Product Code: Vol. XVII, No. 3
ISBN-10: 1560764422
120 pages
Size: Letter
English
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Nick: 
UK version
Publisher: 
Year: 1992
Soft Cover
120 pages
Size: Letter
English
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