The Hotness
Games|People|Company
Legacy of Dragonholt
The Fantasy Trip: Legacy Edition
Dune: Chronicles of the Imperium
Waterdeep: Dragon Heist
Melee
Advanced Melee
Warhammer Fantasy Roleplay Core Set
In The Labyrinth
Prince Valiant: The Storytelling Game
Blades in the Dark
Guidebook to the Duchy of Valnwall Special Edition
Starfinder Core Rulebook
The Death Knight's Squire: A 5E Solo Gamebook
The Quiet Year
The Final Revelation
Tales from the Loop
Ironsworn
Art and Arcana: A Visual History
Advanced Wizard
Testament: Roleplaying in the Biblical Era
Ancient Kingdoms: Mesopotamia
Fiasco
Microscope
Dungeons & Dragons Starter Set
Mutant: Year Zero Core Book
Lankhmar: Savage Tales of the Thieves Guild
SOLO: Solo RPG Campaigns for the Cepheus Engine
Forest Keeper Deluxe Edition
Waterdeep: Dungeon of the Mad Mage
Philohuman BBQ
Natural Selection
Book 01: The Warlock of Firetop Mountain
Delta Green
Masks of Nyarlathotep (3rd & 4th edition)
Escape from Innsmouth (2nd Edition)
Wizard
Secrets
The Great Pendragon Campaign
Goldfinger
Villains
On Her Majesty's Secret Service
For Your Information
Hot War
Gamma World Roleplaying Game
Heart of Ice
Wu Xing: The Ninja Crusade
Wraith Recon
Runic Magic System for use in L.R.P
Tome of Adventure Design
DCC #067: Sailors on the Starless Sea
Description Edit | History

There was a huge gap between issues.

In This Issue

Letters
Very Basic Melee Combat by Steffan O'Sullivan
Intimidation and Ineptness by Steve Jackson
New for GURPS
Seven Heroes by Robert Collins
GURPS Q&A
Orctown by Scott Maykrantz
Look! Up on the Shelf! by Loyd Blankenship
Super-Pansies: Diagnosis and Treatment by David Ellis Dickerson
International Super Politics by Robert Schroeck
Coming Detractions by Chris McCubbin
We Don't Need No Steenkin' Lasers by C.J. Carella
Errata
The Double-Blind Arena by Barry Link
Origins Ballot
Coming Attractions

Articles Relationship: Articles
Pg. 1 of 2 » 2
Pg. 1
Back to the Salt Mines!
Editorial

Editorial and Table of Contents

Edit
Pg. 2
Letters
Reader/Fan Mail
Edit
Pg. 3
Very Basic Melee Combat
Article

Really simple shortcuts for really quick battles

Edit
Pg. 4
Intimidation and Ineptness
Article

New skill rules for GURPS

Edit
Pg. 5
New for GURPS
News

Forthcoming products

Edit
Pg. 6
Seven Heroes
Article

Practical hints for the "Seven" scenario

Edit
Pg. 7
GURPS Q&A
Article

Rules clarifications

Edit
Pg. 8
Orctown
Adventure
Setting

The most dangerous place on Yrth

Edit
Pg. 18
Look! Up on the Shelf!
Article

The return of GURPS Supers

Edit
Pg. 20
Super-Pansies: Diagnosis and Treatment
Article

Making it without mega-powers

Edit
Pg. 22
International Super Politics
Article

The birth of GURPS 1st Edition

Edit
Pg. 23
Coming Detractions
News

You life is worthless... without these books.

Edit
Pg. 24
We Don't Need No Steenkin' Lasers
Article

Ultra-tech slugthrowers

Edit
Pg. 27
Errata
Editorial

"Official" product errata

Edit
Pg. 29
The Double-Blind Arena
Article

Realistic one-on-one combat

Edit
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More Information Edit | History
Versions
Pg. 1
Nick: 
Magazine
Publisher: Steve Jackson Games
Year: 1991
Saddle Stapled (modules/pamphlets)
Product Code: 8323
32 pages
Size: Letter
English
View
Corrections
Link Image
Nick: 
PDF version
Publisher: Steve Jackson Games
Year: 2004
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: SJG30-8323
35 pages
Size: Letter
English
View
Corrections
Link Image
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Sort: Mechanic:
Pg. 1
Rank 182
Num Ratings 198
Average Rating 6.65
Num Owned 272
Prev. Owned 22
For Trade 4
Want in Trade 0
Wishlist 2
Comments 23
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Num Ratings: 0
Average Rating: 0.00
Standard Deviation: 0.00
Num Views: 248
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Users Owning: 7
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