Pg. 7
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Cthul-O-War
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Article
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Man-O-War, this is Great Cthulhu; Great Cthulhu, this is Man-O-War.
A Weird, Worrying Scenario to introduce Great
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Pg. 13
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Journeys Beyond
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Article
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Proto-Dimensions for Dark Conspiracy
Illustrated by Lorelle Ahlstrom
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Pg. 21
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Dead Men Do Tell Tales
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Article
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Forensics fun from real life
Artwork by Bradley K. McDevitt
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Pg. 28
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Cardiology
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Article
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Surreal and horrible fantasy art cards
Illustrated by Richard E. Emond
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Pg. 42
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Modern Madness
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Article
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Realistic insanity rules for Call of Cthulhu
Art by Stacy Drum
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Pg. 74
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CHILL
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Review
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A look at Mayfair\'s reissue of the Pacesetter favorite
Illustrated by Lorelle Ahlstrom and Matt Wilson
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Pg. 30
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The Bousacc Problem
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Adventure
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A country club with a big, hairy secret. Our first Plotwerks scenario.
Illustrated by Matthew Wilson and Brad
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Pg. 54
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Up Against the Wall, Suckers!
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Article
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How to terrorize your horror roleplayers. Five GM techniques to drop-kick player complacency in horror
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Edit
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Pg. 58
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Portrait of an Urban Landscape At Night
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Article
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Scary is good. Ominous is good. Atmosphere in the city...
Art by Bob Hobbs
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Pg. 62
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The Good, the Bad and the Ugly
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Article
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Generic non-player characters ready for action
Artwork by Michael S. Harmon
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Edit
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Pg. 66
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Is This Heaven?
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Article
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This month: Near-death experiences in Call of Cthulhu
Listed in the Table of Contents as \"Close Enounters
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Pg. 69
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The Villain Who Wouldn't Die
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Article
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And how to invite him into your campaign
Frightening Ways to Keep Your Favorite Bad Guy Coming Back for
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Pg. 4
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Cries From the Attic
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Editorial
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Pg. 5
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Mail Bag
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Reader/Fan Mail
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Pg. 79
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Market Platz
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Article
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Classifieds, announcements, conventions, etc.
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Edit
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