Pg. 1
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Fire in the Hole - In the beginning there was Witchfire
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Editorial
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Brief history of Privateer Press and intro to issue contents.
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Edit
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Pg. 4
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Boatswain's Call - Letters to the Editor
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Reader/Fan Mail
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Questions about: characters, conversions, units, Iron Kingdoms RPG, fiction, art, and submissions.
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Edit
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Pg. 7
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New Releases - November and December
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News
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Privateer Press new products for November and December (Iron Kingdoms and WARMACHINE.)
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Edit
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Pg. 10
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Showroom Mercs
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Article
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Ron Kruzie takes you on a step by step guide of assembling the Nomad.
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Edit
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Pg. 14
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Unsung Heroes
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Article
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(Privateer Press army builds) Kevin Clark lights things on fire, Menite style.
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Edit
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Pg. 16
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We Challenge - A No-caster Gambit
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Adventure
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(Adventure for 2) Last turn, no caster, can you win?
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Edit
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Pg. 17
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WARMACHINE: Superiority
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Article
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Jacks and troops from the upcoming book for WARMACHINE.
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Edit
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Pg. 22
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Zero Tolerance
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Adventure
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(Adventure for 2) The Butcher of Khardov dispenses swift justice.
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Edit
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Pg. 25
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Traitor's Ambush
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Adventure
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(Adventure for 2) Magnus and Croe set out to pick up a package.
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Edit
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Pg. 28
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Better Left Forgotten
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Fiction
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A new glimpse into the history of the Witchfire.
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Edit
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Pg. 40
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The Pendrake Encounters - Death in the Marches, Part I
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Setting
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Victor Pendrake discovers a one-eyed terror in the Bloodstone Marches.
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Edit
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Pg. 44
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Foundry, Forge, & Crucible - Combat Alchemy
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Setting
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Combat alchemy, grenades, and the Wolf!
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Edit
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Pg. 48
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Blood of Trolls
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Setting
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Everything you wanted to know about Trollkin, but were afraid to ask.
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Edit
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Pg. 58
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Modeling & Painting - Building and Painting the Thunderhead
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Art
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Mike McVey charges up the Thunderhead.
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Edit
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Pg. 64
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Your Inner Warbeast
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Setting
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Picking your HORDES faction.
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Edit
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