Pg. 3
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The Wyrm's Turn - Tough Times
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Editorial
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Cool kids, game geezers, and the rest of us.
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Pg. 6
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D-Mail
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Reader/Fan Mail
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Our favorite of your recent letters.
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Pg. 8
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The Master Thief
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Article
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When you\'re the best you are at what you do, how can you get any better?
illustrated by Dan Burr
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Pg. 14
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The Thief Who Came in from the Cold
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Article
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Tired of picking pockets? Sick of running from the law? Well, when you can\'t beat \'em...
illustrated by James
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Pg. 20
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The Spying Game
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Article
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A player\'s primer to the game of spying -- but be ready to play for keeps.
illustrated by Lorelle Ahlstrom
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Pg. 26
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Why Spy?
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Article
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\"The name is Bond...\"
illustrated by James Holloway
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Edit
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Pg. 32
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Wyrms of the North
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Article
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Beware when this lonely dragon asks you up for a bite.
illustrated by Storn Cook
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Edit
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Pg. 40
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Defilers & Preservers
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Article
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Six powerful new wizard kits for the devastated lands of Athas.
illustrated by John Dollar
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Edit
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Pg. 49
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The Role of Books
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Review
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When you can\'t play it, read it. Here are a few titles for fun and game inspiration. Reviews of Guardian\'s Key,
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Pg. 54
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Hellbound - Part II of The Bargain
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Comic
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Credits are listed on page 53.
Art by Robh Ruppel and Tony DiTerlizzi
Computer Graphics & Design by Dawn
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Edit
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Pg. 58
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A sneak preview of the AD&D CD-ROM
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Article
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The greatest gaming innovation since, well, the character sheet, graph paper, the Player\'s Handbook, the
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Pg. 62
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The Measure of the Home Guard
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Fiction
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In the wake of the second cataclysm, an unlikely knight comes to Whitestone Glade.
Artwork by Terry Dykstra
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Edit
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Pg. 73
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Cons & Pros
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News
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There\'s almost always a convention closer than a beach this summer.
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Pg. 76
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The Game Wizards - Introducing the Dragonlance: Fifth Age game
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Article
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The world of Krynn is back, this time with a dramatic new game system.
illustrated by Jeff Easley
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Pg. 82
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Forum
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Reader/Fan Mail
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Player\'s Option rules, level limits, breaking the rules, and other groovy game neepery.
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