Rogue Skills & Powers
Vol. XXIII, No. 9
Cover art by rk post (Randy Post)
Honestly, I never meant for it to happen.
The imagination is the important thing, Nevermind the Movie, and more!
A Game must grow; Run the game; and more!
Never force yourself to create more than you must.
The Sage revisits some old advice, offers fresh advice on follower and various spells, then takes a side trip into
Dozens of ways to improve your Thieves and Bards
Secret societies from the Greyhawk setting.
There\'s big trouble in the lands of Ansalon
Sirronde the Rodmistress must find a way to trick the Shadow from collecting a soul.
Where does he get those wonderful toys? The answer might even escape \"The Silver Flame\"
A surly bunch of rogues
From the world of Heretic II come \"Creatures of Parthoris\"
Bards and Spellsingers can learn a new tune from these \"Haunting Melodies\"
Burglars and Troubleshooters alike will want to lay hands on these \"Tools of the Trade\".