Primitive PCs and Primitive Magic!
Vol. XXIV, No. 6
Cover art by Mark Nelson
Dave Noonan decides to try out 3rd Edition with the gang.
A collection of letters from our readers.
No treasure in the Caves of the Kobold-king.
Our readers discuss house rules, monks, and more!
A continued discussion of wilderness maps, including how to sketch them.
The Sage considers questions about optional rules and looks at the wall of force spell.
Feeling paranoid? Well then, Designer Wolfgang Baur has the game for you!
The Big Announcement at this year\'s GenCon Game Fair is second only to the Big Event at next year\'s!
A rugged new breed of druid, charged with keeping things from blowing up!
Ever tried playing a yeti? Now you can! Discover what\'s so fascinating about this and other surprising
One of the Marvel Universe\'s greatest heroes sacrificed his life before his prime.
The final installment of our survey of the Gods of Greyhawk - Telchur and Rudd
Dor Calavus finds himself caught between the wrath of the northern barbarians and the decadence of an
Even after the destruction of their creators, sages have preserved these savage spells.
To native and intruder alike, these enchanted prizes are jungle magic!
Volume XXIV, Number 6
Theme: Lost Worlds
Cover artist: Mark Nelson