Adapted from Table of Contents
HERO HIGHWAY
WHEN LAST WE LEFT OUR HEROES…: Keep up with the news from Hero Games. This issue – The Spacer’s Toolkit and the Origins Awards., by Steven S. Long
HEROGLYPHS: See how Steve Long himself answers rules questions. This issue – You can’t hug a
supervillain with Nuclear Arms. , by Steven S. Long
HERO UNIVERSE: The rest of The Fabulous Five come to life right here in these pages. Meet Amazing
Man and Kid Chameleon. , by Darren Watts
YOU GOTTA HAVE CHARACTER: Andrew Jackson Davis, the infamous Poughkeepsie Seer, claimed to have phenomenal astral powers. , by Jason Walters
RESOURCE ROAD
YOUR HOROSCOPE FOR: GEMINI: Super-villains on sale – buy one, get
one free. Oh, wait, those villains are actually evil opposites of your heroes…., by Allen Thomas
THINKING OUTSIDE THE LEAD BOX: When characters can see through walls, how can a GM challenge them without stifling their senses? , by Jacob Russell
THE $50 MILLION DOLLAR MAN: The soldier of the future is going to have some way cool gear, once only in the realm of science-fiction. , by Michael Surbrook
GAMERS’ GARAGE
INCOMPLETE CHARACTER RULES: Spirits, vehicles, foci, characters – why not write them up all in the same way? With the Incomplete Rules, you can. , by James Jandebeur
VARIATIONS ON AREAS OF EFFECT: Character can leave trails, form cages, attack randomly, and do other tricks with these new ways of using Area Of Effect. , by Dave Mattingly
FORCE FIELDS ENHANCED: As one of the basic defensive Power, the humble Force Field is often taken for granted. Look at it for the first time, again. , by W. Jason Allen
CHARACTER CORNER
MATHIAS AROMAK: This planetary dictator… uh, I mean benevolent all-powerful ruler… can be a serious antagonist for Star Hero characters. , by David Storch
STONEWORK: This “fallen” superhero can form his body into any mineral and shape, and he’s huntin’ for someone. , by W. Jason Allen