From the intro:
In this issue, we have the long-awaited final installment
of the "Governor’s Prize" adventure series, a new prestige
class, and an article on running nautical fantasy campaigns.
Brief comments from the publisher.
Advice to GMs on how to extend pirates from the historical world to the fantastic.
The fourth and final installment of the Governor’s Prize series of adventures. An adventure for 3rd or 4th
A new prestige class.