Pg. 4
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What Do You Want From Me?
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Editorial
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Lots of people seem to want to write for Dragon Magazine. Here’s what we’re looking for.
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Pg. 5
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Clerics: Earth Domain
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Article
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There is great power in stone and tree, earth and root. Clerics who draw upon the earth domain learn to brandish
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Pg. 10
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Homeland: Everwatch
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Article
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All heroes come from somewhere. Everwatch is a city on the edge of habitation, with secrets to keep and plenty of
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Pg. 17
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Channel Divinity: Kord
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Article
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From a throne of storms, Kord looks down upon all and sees weakness. But gladiators, soldiers, and mercenaries
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Pg. 23
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Class Acts: Beastmasters
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Article
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Armed with this article, beastmaster rangers will have two new beast companions to choose from--the horse and the
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Pg. 26
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Class Acts: Fey Wardens
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Article
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Fey wardens are charged with preserving lands touched or otherwise influenced by the Feywild, and they are often
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Pg. 30
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Bazaar of the Bizarre - Illumian Echoes
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Article
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The illumian race is gone, but the words of power which led to their downfall still echo through the ruins of
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Pg. 33
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Winning Races: Enraged Halflings
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Article
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Despite halflings’ happy-go-lucky reputations, their desire for revenge when wronged can be as powerful as
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Pg. 36
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Winning Races: Essentials Elves
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Article
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One school of wizardry stands at the root of many legends of elven prowess with magic—Tanathriel, the Castle
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Pg. 41
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Fiction: The Forge of Xen'drik
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Fiction
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Genesis forges are forbidden by the Treaty of Thronehold, but Xen’drik is far from Khorvaire and its
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Pg. 52
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Ampersand: Crisp Fall Days and Scary Autumn Nights
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News
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Bill discusses upcoming releases in the Essentials line, boardgames, and more.
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Pg. 57
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Design & Development: Gamma World, Part 1
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Article
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Prepare for your first foray into Gamma Terra with a look behind the curtain, courtesy of the new game’s
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Pg. 61
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Confessions of a Full-Time Wizard: Last of the Mojitas
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Article
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D&D’s “Player-in-Chief” survives the apocalypse ... again! She’s a survivor.
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Pg. 66
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D&D Alumni: Gamma World
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Article
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As we look forward to all-new Gamma World adventures, it’s worthwhile looking back at Gamma World editions
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