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Cover art: This month's cover is a Tom Wham original, created especially for our April Fool issue. The scene depicts critters from the various Foolish articles in these pages - gargoyles (with and without wings), a flying slime, a man and his frog, and of course some snits and a confused bolotomus in the foreground. (from the contents page)
This was the annual April Fool's issue, featuring almost a dozen articles proving there is room for levity in gaming.
The only serious feature was In the Black Hours, Part 2 by David Cook, an adventure that was used as a sponsored tournament at GEN CON South 1984 Game Fair and at CONTACT 1984 convention.
Ads from readers looking for players, DMs, gaming clubs, games, etc.
Notes From HQ
The annual April Fool\'s issue, Tournament News, and corrections.
An Official Policy Statement: A Guest Editorial
(Humor) RE: Questions on the sex lives of monsters.
Ultimists: The Nadir of New Classes
(Humor) A new character class for those who want to have it all!
Why Gargoyles Don't Have Wings (But Should): An Alternate Viewpoint
(Humor) A new viewpoint on this controversial topic.
The Lighter Side of Encounters
(Humor) Has your campaign grown too predictable? These encounters will put some life back into it!
Punnishments to Fit the Crime
(Humor) A couple of stories with groan-inducing endings.
New Magic Items
(Humor) An appendix to this month\'s \"Lighter Side\" (by the DM from whose campaign the encounters were
In the Black Hours, Part 2: An AD&D module for 5-8 PCs, Levels 6-9
The leader of the thieves\' guild has acquired a powerful relic. Can you stop him before the entire city falls to
(Humor) Music to adventure by.
Excerpts From the Book of Mischievous Magic
(Humor) If you thought some of the items in \"The Book of Marvelous Magic\" were bad puns, wait until
(Humor) Answers to questions that nobody asked about D&D, AD&D & TOP SECRET.
(Humor) A delicious new NPC for your campaign.
The Male of the Species
(Humor) The elusive \"Emezon,\" or male amazon, is described at last.
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Competitive (players compete against each other to win)
Description Based (Narrative more so than Dice)
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Dice (Primarily d12)
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