Pg. 0
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Classifieds
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Article
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Ads from readers looking for players, DMs, gaming clubs, games, etc.
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Pg. 2
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With Great Power: Campaign Construction, Part 3 - "That can't be good."
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Article
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How to build horrific chills and thrills into your super hero campaign.
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Pg. 4
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Notes From HQ: Pointless Tournaments and Fun Contests
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Editorial
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Why some recent tournaments have become \"pointless,\" some contest winners, and a brand new
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Pg. 5
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Letters
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Reader/Fan Mail
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High Level Adventurers & Joe
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Pg. 6
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Babette: A Sword By Any Other Name Would Still Be Sharp
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Article
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Issue #70\'s sword contest produced some results that - well- have to be seen to be believed; Magic swords: Female
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Pg. 8
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The Valley of Death: A Harrowing AD&D Adventure for 6 PCs, Levels 8-10
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Adventure
Map
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Fear and danger lurk in every corner of an ancient crypt, but riches await the cool headed and stout hearted in
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Pg. 20
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Into The Dark: Mayhem At The Movies
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Review
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There\'s frost on the pumpkins an danger lurking around every corner in these halloween-style horror flicks;
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Pg. 21
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Monsters
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Article
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Meet the ghost dragon, scavenger spirit, grave watcher, and bloodstone zombie. The latter three denizens of the
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Pg. 25
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The Living Galaxy: Save the Last Danse Macabre For Me
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Article
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When are science fiction characters safe and sound? Only the GM will know for sure if you use these techniques for
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Pg. 29
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The Living City: Eormennoth
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Setting
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Find out why Ravens Bluff\'s city treasury could become a bone of contention - and a swinging bachelor pad.
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Pg. 32
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Wolff & Byrd: Counselors of the Macabre
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Comic
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Part 3: The Knight has his day in court, and we finally find out who brought him here...
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Pg. 0
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Conventions
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News
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A list of conventions held from Oct. \'92 to Mar. \'93.
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Pg. 0
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Bloodmoose and Company
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Comic
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Bloodmoose and Dr. Whoot attempt a jailbreak.
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