Welcome to the 8th issue of Express Additions. In this issue we bring you a number of things that we hope you will enjoy.
First up, we shall expand the minimal rules given regarding craftsmen given in the Combat Companion, making those rules fit for all sorts of craftsmen, not just smiths.
We will follow this up by presenting the Herbalism skill. This skill is very important for those who want to use and incorporate herbs into their games. Not only will be explore how herbalism interacts with the Enchanted Herbs given in the RMC Character Law, but we will also give some simple and flexible rules for utilizing this skill with natural, non-enchanted herbs as well.
And finally, we have a set of new additions to the Style Creation rules from Combat Companion, including some new options that allow for the acquisition of Special Maneuvers outside of a style.