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Name
The Necromancer's Gift
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39
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12
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A vampire scenario, including the story so far, trouble at the Greydog Inn, vampire attack, Alastor’s curse, the Lonendi clan, the Cult of the Brothers, in the chief’s hall, the next day, a trip to the Marsh, the worship ceremony, Twinstead and the New Temple, aftermath, loose ends, a note about the temple, and a note about vampires. Includes descriptions of rooms and encounters within the Temple, and NPC descriptions and stats. Also describes a new skill, Clodhopping (travelling within the Marsh).