A D&D variant. Describes “a variant of the Dungeons & Dragons combat system, parts of which have appeared in substantially different form in various issues of Alarums & Excursions and The Wild Hunt”, including weapons vs armor adjustments, armor and shield types, adjustments for strength or dexterity, critical hits and fumbles, weapons expertise, weapons table, limits on missile weapon usage, and adjustments to range. Includes a dozen tables.