Plan before you play: Think it over, then map it out
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Plan before you play: Think it over, then map it out
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Start Page No.
50
RPG Issue
Dragon (Issue 63 - Jul 1982)
Article Index
12
Author
Ed Greenwood
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Article
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ObjectID: 26592
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How to create a fully fleshed-out campaign world to engage your players and hold their interest.