\"This is a lighthearted column in which we politely kidnap prominent game designers, tie them down and torture them until they confess to the games they\'re embarrassed to love. This column reflects the opinions of the writer, so we\'re only partially responsible for pissing anyone off.
Last issue, \'\'\'Immortal\'\'\' illustrator and designer Ran Ackels gave us insight into the downside of eternal life. Now he reveals the downside of his gaming career. No animals were harmed in the writing of this article.\"