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The Space Wizards
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23
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11
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Introduction: This is a campaign seed, probably for very high-level play, which Paul originally wrote for his Niche Engine RPG -- you can read about it online at www.indie-rpgs.com/forum/index.php?topic=22419. We thought it had just the sort of wild psychedelic flavor that characterized some of the best \"epic level\" games of olde, and wanted to bring a version of Paul\'s setting to Fight On! You can use this material straight up as situation for your high level game, with appropriate introduction, or you can introduce the power of the space wizards (detailed in a sidebar on the next page) by appropriate magic items for prominent PCs and NPCs gradually discovered in play and let the massive power thus acquired gradually bring about campaign- transforming paradoxes on its own. Enjoy! - Ignatius