The Hotness
Games|People|Company
Legacy of Dragonholt
Ghosts of Saltmarsh
Cupcake Scouts
The Fantasy Trip: Legacy Edition
The Expanse Roleplaying Game
Player's Handbook (D&D 5e)
Acquisitions Incorporated
Horror on the Orient Express (2nd Edition)
MÖRK BORG
Pathfinder Playtest: Rulebook
The Unseen Vaults of the Optic Experiment
PanOceania
Fantasy Wargaming: The Highest Level of All
Dream Park
Remember Me?
White Dwarf (Issue 105 - Sep 1988)
Hulks & Horrors
Scarlet Heroes
My Little Pony: Tails of Equestria, The Storytelling Game
The Death Knight's Squire: A 5E Solo Gamebook
Warhammer Fantasy Roleplay (4th Edition)
Ironsworn
Outworlder
The Adventure Crafter
Jarkoon: Adventures on Planet X!
The Temple of the Valley
Spirit of the Century
SLA Industries (1st Edition)
BESM d20 Anime Role-Player's Handbook
Night City
The Great Pendragon Campaign
RuneQuest Companion
The Scarlet Brotherhood
Gangster!
FU: the Free, Universal RPG
Words of the Wise
The Wealthy Literary Connoisseur Has Stepped Out Of The Room While You
Challengers Book 1: Unique Superhero Adventuring
Cortex Plus Hacker's Guide
Monster Manual (D&D 5e)
Chasm of the Faceless King
Curse of Strahd
Coriolis: The Third Horizon
Tales from the Loop
Realms of Terrinoth
Vampire: The Masquerade 5th Edition Core Book
Star Trek Adventures: Starter Set
Worldsend
Tome of Mysteries
Buildings of the Reikland
Information
Name
Running a Great Con Game
Alternate Names
Start Page No.
141
RPG Issue
Article Index
32
Author
Category
 Corrections
 Clone
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 42708
Description Edit | History

(The fact is, if we’re going to keep these games alive and well, we’re going to have to attract new players to them. Games at home, at school, and in public places can all help with this, of course, but going where the gamers are makes sense too. For this issue of Fight On!, I tapped my old friend Jeff, who has been gaming since the 70’s, running con games since the 80’s, and helping organize whole gaming conventions (most notably KublaCon) since the ‘90’s. Here are some of his tips on making convention gaming fun. These may not be the only techniques that work, but I’ve seen players give him standing ovations, even players who were just listening from the next table over, so they’re probably worth thinking about – Ignatius.)

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.