From the game:
Three scenes from a person’s life. Times when the irritations and problems someone else is experiencing bumps into the placidity of another person’s day. Opportunities for compassion.
You’ll play out these moments in three scenes. Each scene involves the root character--the stable figure in the game--and another person in their life. Before playing you choose who that other character is, what is going wrong for them, and some way they rub the root character wrong.