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Information
RPG
Genre
Series Code
 
Category
Mechanic Show More »
Designer
Artist
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Publisher
Year Published
2006
Primary Name
Modern Martial Arts
Alternate Names
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ObjectID: 110234
Versions
Pg. 1
Nick: 
Revised PDF version
Publisher: 
Year: 2008
Electronic (PDF, DOC, eBook, HTML, etc.)
2 pages
Size: Letter
English
View
Corrections
Link Image
Nick: 
Original PDF version
Publisher: 
Year: 2006
Electronic (PDF, DOC, eBook, HTML, etc.)
3 pages
Size: Letter
English
View
Corrections
Link Image
Description Edit | History

From Introduction:

Okay, first off, let’s clarify one thing. "Martial arts" tends to mean different things to different people. This isn’t wuxia or even Hong Kong action theater. These options are designed to represent the abilities of characters who are trained (or are naturally skilled) in fighting. You could just as easily add these Edges to the Combat or Professional Edge list without any mention of "martial arts."

The goal is to be able to introduce martial arts into most settings without changing the balance of the system. Generally, skill at "martial arts" is represented by a higher Fighting die type. But the Edges here can help give characters a little more flair and choice. Now, it will be a bit easier to differentiate your college wrestler (Grab and Hold) from your kickboxer (Unarmed Warrior).

More Information Edit | History

Revised version brings damages in line with Savage Worlds Explorer's Edition standards as well as gets rid of "cover" page.

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