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Year: 2000
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Nick: 
PDF Version
Publisher: 
Year: 2000
Electronic (PDF, DOC, eBook, HTML, etc.)
60 pages
Size: Letter
English
View
Corrections
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Description Edit | History

Starfarer Basics
Starfarer has these features (at least, what is done of the game does):

  • Characters are generated by buying skills, attributes, advantages, and drawbacks with character creation points (a major divergence from my favorite published SFRPG, MegaTraveller.)
  • While character creation is skill based, the buy scheme and templates help prevent the abuses inherent in many skill-based games.
  • The task resolution system is percentile based, and has a success level system in place.
  • The combat system is designed to lean towards the realistic, tempered by a slight bit of the cinematic. Damage is handled primarily by recording individual wounds, but there is an overall system shock and bleeding system in place.

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Pg. 1 of 1
0 Starfarer Player's Guide
The PDF for the Starfarer Player's Guide
English
2012-05-29
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