Publisher's blurb:
Mor Aldenn is a young city of magic and mages. It's located at the heart of an ancient forest named Ossindrillon, a realm that was once ruled by elves and a strange enclave of human wizards calling themselves the Trelmyrean Archwizards, but those days are long gone. Now the forest is a true wilderness and the mages from Mor Aldenn finds that it holds incredible secrets of the arcane. Magical beasts, strange poisonous rivers, giants and amazing ruins from a long forgotten era are just some of the wonders that this realm offers the adventurer!
Make Mor Aldenn your home!
A GM's Guide to Mor Aldenn is the second book in (hopefully) a long series of products based in and around Mor Aldenn, the City of Mages! This pdf focuses on the GM perspective, obviously.