Intrigue and mystery in the city! Can you escape the clutches of the thief-lord, find ancient secrets hidden in the Great Temple Library, infiltrate the dwarf-guild headquarters and survive the troll assassins?
This is the second part of the RuneQuest solo-adventure started in A Trip to the Priory and takes your character back to the city to follow up the clues found in the ruined monastery and getting embroiled in a deep and tangled mystery. Wits, intelligence and research are more important than sword-play although foes lurk around every corner.
This solo adventure gives you access to hours of RuneQuest play without the need for a gaming group. GamesMasters will find plots, setting and source material they can use in their own games.