From the Introduction
“Nightsaber” is a Star Wars Roleplaying Game miniadventure for four player characters of 15th level, set about 12 years after the Battle of Yavin. The heroes should be at least sympathetic to the New Republic, but they don’t need to be actual Rebels. The adventure assumes that the heroes would be concerned about an escaped rogue Jedi—concerned enough to visit the world of Dathomir, without hope of reward, to apprehend the escapee. If the heroes are a bit more mercenary in their outlook, you might have to adjust the specifics to include some sort of reward. Ideally, the party should include at least one Force-user, though that character needn’t be a Jedi.
If you plan to play a character in this adventure, don’t read any further. The information below is meant for the Gamemaster’s eyes only.
To play this adventure, you need a copy of the Star Wars Roleplaying Game revised core rulebook and the Galactic Campaign Guide sourcebook. A copy of Starships of the Galaxy would probably be handy, as well, and The Dark Side Sourcebook might be useful, but is not vital.