Remember when dragons were always a challenge and your party needed to think how to cross that chasm?
Grittier brings back the feeling of a darker fantasy adventure where it is not a matter of casting a spell or hacking down the enemy. Focusing on deadlier, low-magic ideas, Grittier brings into the Pathfinder Roleplaying Game new rules and tips on how to turn your campaign into a real fantasy game in which players must plan strategies and improvise. After all, how are they going to take out that stone golem without magic swords?
Inside: Variant masterwork item mechanics, grittier combat rules and rituals, plus tons of tips on what to change and what to forbid in a really gritty, low-magic campaign.