As many of you already know, RuneQuest 6th Edition is primarily designed for historical and
fantasy settings. Yet some people have expressed an interest in using firearms in their games,
anything from piratical black powder weapons to the radium guns of Barsoom. Rather than
merely limiting the system to its default genres this supplement shows how to tweak the game
to handle any conceivable ranged weapons, even hi-tech Science Fiction firearms.
The following rules will form the basis for firearms in many different settings, whether released
as published supplements or as future free-to-download guides. We fully encourage Game Masters
to take the following ideas and adapt them to suit their own imaginative campaigns. Enjoy!