The halflings of Mal'Zwar Keep have been making toys for the good children of the kingdom for decades. That was until recently when their path crossed with that of a trapped ice demon. Now they are enslaved and pawns in the ice demon's escape plans! Cursed toys, trapped ice demons, and starving halfling slaves… are your heroes brave enough to face the ice demon and save Winter Night for all the good boys and girls of the kingdom?
The adventure is presented in a system-less fashion using common themes and elements found in any fantasy game. It should be easy for any GM to work this into any campaign.