This book contains a series of six mercenary Tickets set on the independent world of Sham in Gateway Domain around 993. The six Tickets can be played either independently or concurrently as part of a larger EPIC adventure set throughout the war-torn system of Sham – truly a heaven for mercenaries. A mercenary Ticket is a legal contract between a patron and the mercenary unit being hired. It lays out the mission, type of service required, length of service and payment conditions. The mercenary unit does not need a starship (or even transport) to undertake any of these Tickets: all transport will be provided by the Kikhei Union High Command. The adventure is set out in standard EPIC format, described in the first part of this book.