From publisher blurb:
Ever wonder if your Sleep spell caught that last goblin but there was disagreement between you and a DM or player?
Ever experienced a stoppage in game play over an agonizing, time-consuming spell lookup in the Player's Handbook?
Get clearer results and faster answers by using Spell Effect Patterns (SEPs). These are an exciting new way for DMs and spellcasting players to 'see the results" of the spells characters cast, and to lessen lookup time in reference books.
Scaled for use with miniatures, these handy printouts answer the questions of "Who/what does my Burning Hands spell affect?", "What's the area of my Fireball?" and "How is my Detect Poison spell targetable?", among others. And they do it quickly, and in the coolest visual way possible (barring holographic explosions!!!)
- Full-color, artistically-designed, and made for use with miniatures - cool!
- Color-coded - each spell effect is outlined in a color which tells its school of magic - a handy mnemonic device.
- Made to Scale -1 inch = 5 feet, the scale for almost all D&D; miniature campaigns.
- Info-packed - Consult important spell information on the SEP while you use it!
- Customizable - players can cut out the patterns to best utilize them during play
- Durable - can be printed on cardstock and/or laminated for greater durability
- Markable - If laminated, can be written on using dry- or wet-erase markers.
- Spellbook Alternative - The patterns can be used as an alternative to a spellbook, and in most instances, referencing the Player's Handbook.
- SEPs include patterns for different caster levels - for example, a Ray of Frost cast by a 1st level caster is 5 inches (25 feet range), whereas the same spell cast by a 2nd-3rd caster is 6 inches (range of 30 feet).
- Each pattern has the full System Reference Document spell stat block and spell description included for your reference, and are in a block of text that can be cut and pasted to a 3?x5? card.