From the back of the book:
Island of Ignorance: The Third Cthulhu Companion
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age."
—H.P. Lovecraft, The Call of Cthulhu
Following in the footsteps of the Chaosium classics, The Cthulhu Companion—Ghastly Adventures and Eldritch Lore and Fragments of Fear—The Second Cthulhu Companion, Golden Goblin Press is proud to present Island of Ignorance—The Third Cthulhu Companion, a collection of articles and scenarios for the Call of Cthulhu roleplaying game.
Contained within these covers are:
Eight articles detailing dangerous artifacts, mythos tomes, and heroic investigators:
- The Golden Goblin by Geoff Gillan—A mysterious statue with a dark side.
- The Walshes: A Cthulhu Cult by Daniel Harms—The most dangerous rumrunners your investigators will ever meet.
- Massa Di Requiem Per Shuggay: A History of the Devil's Opera by Scott David Aniolowski—Learn the secret history of this infamous alien opera.
- Johnny Came Marching Home: Mechanics for Playing a Military Veteran by Oscar Rios—Flesh out your Great War veteran's back story like never before.
- Dweller in Darkness by Tyler Hudak—A look into the tomes, minions and worshippers of a sinister Great Old One
- The Knjiga Mrtva (or Book of the Dead) by Eckhard Huelshoff—A new mythos tome, the journal of a Serbian vampire hunter.
- The Silks of Irem by Tom Lynch—A dangerous artifact taken from the corpse of the mad Arab Abdul Alhazred.
- Raggedy Clothes and Worn Out Shoes: A Look at The American Hobo by Oscar Rios—Learn why the iconic American figure just might be the ideal mythos investigator.
Five frightening scenarios:
- Consumption by Brian M. Sammons—The investigators stumble upon a dying woman outside of Arkham, leading them into a conflict with a secretive fellowship possessing unholy appetites.
- Let the Children Come to Me by Mark Shireman—Missing children and ancient legends lead investigators to horrific crimes and nightmarish monsters on the outskirts of Aylesbury (For mature audiences)
- The Lonely Point Lighthouse by Oscar Rios—The investigators are hired to debunk claims that a lighthouse off the coast of New London, Connecticut is haunted, but soon learn there is much more going on at Lonely Point.
- With Blue Uncertain Stumbling by Jeff Moeller—The investigators travels to Key West, Florida to look into a mysterious wedding reception photo showing what appears to be a ghost of a strange woman reflected in a mirror.
- Darkness Illuminated by Jon Hook—Something odd is going on at St. Lucy's School for the Blind in Arkham, where a new doctor is performing experimental treatment, with promising results, but unexpected side effects.
18 pre-generated investigators and a quick equipment check list page, allowing Keepers and players to dive straight into the action.