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Element Masters (1984)

Average Rating: 0.00/10
RPG Item Rank: N/A
Versions
Pg. 1
Nick: 
English first edition
Publisher: 
Year: 1984
Saddle Stapled (modules/pamphlets)
150 pages
Size: Letter
English
View
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Description Edit | History

From the introduction:
*** WHAT MAKES ELEMENT MASTERS DIFFERENT ***
Element Masters was organized by a team of experts from a variety of fields, and then enhanced by several hundred playtesters over the course of several years.

The combat system features hit locations based on weight and features a unique three-action combat phase which enhance realism yet does not slow down play

There is a definite objective to the game rather than merely going around gratuitously slaying beasts

Long-distance transporters alleviate tedious travel through established territories

The setting is a logical world and the players are treated like the heroes they may become

Element Masters features over one hundred illustrations by an award-winning artist

Non-combat skills add humor and realism to play (Ingenious Idea, Tell Joke, Insult, Foraging)

The character's carrying and lifting capacity are computed to the nearest pound

Characters come to life with interesting descriptions for numerical scores

The monsters are logically designed and based on popular genetic theory

Magic is commonplace and easy to learn

Characters are not restricted to classes

Luck is utilized as a characteristic

Divine intervention is very limited

Element Masters emphasizes realism yet does not become mired in technicalities

More Information Edit | History
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