From the publisher's website:
Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises!
Unsurprisingly, PCs spend a lot of their time between adventures relaxing in taverns and inns, but often such locales end up being drab, one-dimensional affairs with no real characteristics or flavour of their own. So What’s The Tavern Like, Anyway? II banishes this problem by presenting 20 detailed taverns and inns ready for immediate use in almost any GM’s home campaign