Beyond the Realms You Know
It Came from the Stars brings the mystery of the unknown and the weird to your Pathfinder Roleplaying Game with new player options, new monsters and other GM options, and new adventures. Mystery, wonder, and terror from the starry vastness await you. Whether you play in a world that is already aware of what lies beyond or that has been so far oblivious, it's about to get ugly.
- Discover bold new options for characters: Fantastic psychic abilities. Strange alien technology. Mindwarping secrets. Will you stalwartly oppose the madness or will you give in? Can you twist the dark whispers to your own advantage?
- Confront challenging new foes and obstacles: For instance, the dreaded star beasts. Each star beast is unique in personality, appearance, and power. What can you hope to do if one of these devastating forces comes to your world? Or any of the other new creatures, for that matter?
- Plunge into harrowing adventure: The stars are here! Stave off invasion. Discover derelict technologies. Plunge yourself into worlds unknown. How will you fare in the coming confrontation?
The Stars Are Here!
Maybe the strange creatures are here to enslave! Maybe they're here to eat! Maybe they're here to mate!! Whatever the case, it probably won't be pretty. It Came from the Stars is not a setting but a set of tools for you to add the wonder of the stars to whatever setting you wish. It's an event to up the stakes of your game and shatter expectations. It gives you what you need in order to add an element of the unknown to your game. Mysterious abilities, strange technologies, powerful foes, and mind-blowing adventures. It's about discovering that you're not alone. That there is much more than you had ever realized out there. That you are in terrible danger always.
It Came from the Stars provides the means to launch your game in new directions. Spice up your fantasy with a taste of the stars--some Lovecraftian horror here, some space opera there, a splash of pulpy action. Add some mystery to your ancient cultures, giving them ties to things beyond the stars. Add an unexpected twist to the storyline, upping the stakes and revealing new possibilities. Create rich characters with backgrounds hinting at the stars and powers threatening to consume them. Stave off the invasion forces and discover new worlds.
While a book of the weird, for sure, It Came from the Stars is fun and playable and still the fantasy you know and love. It's intended to shake up campaigns, pushing the limits--whether that's cthuloid squishiness or arcane science or weird psychic powers.