[Taken from introductory text.]
On a legendary isle beyond time and space, a great evil waits. Made immortal through the consumption of living souls, the Lich Queen remains unconquered for untold ages. Fueled by the life force of an imprisoned angel, the portal to the Lich Queen’s domain can touch any world. It’s just a matter of time before the Queen’s hunger threatens all existence.
Your players’ heroes may be deliberate seekers of the Lich Queen’s realm hoping to reclaim lost knowledge or treasures, chosen champions who hear and heed the call of the tortured angel, or simply unsuspecting innocents who stumble through a portal. The pathways are myriad and ever-changing, but all lead to the Island of Paxectel, a pocket realm deep within the primordial Maelstrom.
Below the surface of the island, the heroes discover a vast tomb of shifting corridors and monstrous denizens. Imprisoned in a deathtrap with no clear avenue of escape, they uncover clues to a dark prophecy, an ancient cataclysm, a heartless betrayal, and a millennia long struggle between two immortals that has touched countless worlds. Assisted by clues from those who passed this way before and allies they find, the heroes are forced into a dangerous game against an insane artifact intent on corrupting and harvesting their souls and a final confrontation with an ancient mage who has had thousands of years to amass her power.
[Taken from a box inset in the introductory text.]
Dungeonlands is a massive, customizable adventure series set within the fantastic Suzerain universe. As such, you not only need a copy of Savage Worlds from Pinnacle Entertainment Group, but we recommend the Savage Suzerain book from Savage Mojo to make the most of it.