Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”?
Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives the harried GM the tools to bring such features to life with interesting and cool noteworthy features.
This instalment of Wilderness Dressing presents loads of great features to add to the sea voyages in your campaign. Designed to be used both during preparation or actual play, Wilderness Dressing: Sew Voyages is an invaluable addition to any GM's armoury!
Wilderness Dressing: Sea Voyages presents:
- One table (100 entries) presenting minor events to enliven your PCs’ wilderness travel.
- One table (100 entries) presenting interesting minor shipboard events.
- One table (12 entries) presenting ready to use random encounters.
- One table presenting interesting terrain features for battles and encounters.