Curses are vengeance itself, a cruel and ironic punishment placed by an especially clever and cruel adversary. Curses rarely kill, unlike poisons. Killing would be too easy, too quick, and would not give the curse’s victim a chance to truly appreciate their fate…. And the cleverness of whatever nemesis engineered it. These two dozen new curses represent 24 new ways to introduce terror into your Pathfinder Roleplaying Game home campaign.