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Information
RPG
Genre
Series
Series Code
 
Category
Mechanic
Designer
Artist
Production Staff
Publisher
Year Published
2006
Primary Name
That Oh So Little Death
Alternate Names
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ObjectID: 146069
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Year: 2006
Electronic (PDF, DOC, eBook, HTML, etc.)
11 pages
Size: Letter
English
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Description Edit | History

That Oh So Little Death
A Dessert RPG of the Sacred and Profane
an Iron Game Chef Entry for 2006

This game is the last in a Full Course of Love and Death, a quintology of RPGs. It is the dessert, and has been design to add a delightful twist to the chronicles of Love and Death through which the players have already ventured. What the other games have danced around, That Oh So Little Death embraces. When played as the dessert, each player should
choose a character from a previous RPG in the course, and should remake them for this game. In many cases, the archetypes below will make that an easy matter. As playing That
Oh So Little Death in this way, consider how the events of the previous game could have been simply a metaphor for the activities in this one. Like all games in this Full Course,
That Oh So Little Death is intended for five players, ideally the same five who started this journey with Escape from Prince Charming.

As a game designed for Iron Game Chef 2006, it is necessary to discuss the allotments made for that contest. Indeed, for the theme of time, That Oh So Little Death fulfills the single session of 2 hours requirement. And it uses all of the contest terms: Glass, Committee, Ancient, Emotion, Law, Actor, Steel, and Team.

That Oh So Little Death is a RPG about sex. Simply put, the players all take on the roles of characters who are engaging in sex, seeking heights of emotional, physical, and spiritual
pleasures. And at the most basic level, that’s all it is. But many things in art and fiction are metaphor for sex, and sex itself is a metaphor for many things. This is a game that explores those boundaries, and uses them to allow the players to break down the entire arena that is sex, and see it as it is, as interactions between people.

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