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City Ruins (2012)

Average Rating: 0.00/10
RPG Item Rank: N/A
Information
RPG
Genre
Series
Series Code
DramaScape Brief Encounters Volume 06
Category
Mechanic
Designer
Artist
Production Staff
Publisher
Year Published
2012
Primary Name
City Ruins
Alternate Names
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ObjectID: 147983
Versions
Pg. 1
Nick: 
PDF version
Publisher: 
Year: 2012
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: DS20006
60 pages
Size: Letter
English
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Description Edit | History

From publisher blurb:

This map product is a full-color, 48 x 30 inch, City Ruin at a scale of 3ft per square inch. The ZIP file includes VTT images for your online gaming needs.

The Card version contains eighteen, double-sided card tiles. Each over-sized tile is 8”x10” and printed on sturdy 12 point card stock. The UV coating on the tiles keeps them spill resistant, lets you peel transparent tape on and off them without damaging the tile, and allows you to mark the tiles with dry wipe markers then wipe them clean. As you can see in the images below, the card version has the square grid overlay on one side and the hex grid overlay on the other side. We recommend getting the Zip File combo as well (or at least download the PDF Preview) so you can see how the tiles all lay out. The full layout map is not included with the printed card pages to reduce their cost to you.

Game Masters need quality maps for their miniatures. DramaScape™ is committed to bringing Game Masters the maps they need.

This product has square, hex and no overlays.

This product features about one city block of a devastated city. The buildings range from merely cracked to a huge swathe of the roof missing to completely shattered. The streets and sidewalks are filled with debris, tires, garbage, bricks, and even downed telephone poles. The former military base in the northeast glows with a bright green sludge emanating from the buildings. Empty barrels lie scattered around the facility that held what before the city was ruined?

The first question to answer when using this module is what happened to make the city destroyed? A tornado, hurricane, earthquake, typhoon, or other natural disaster? A military action ranging from conventional to biological to chemical or even nuclear weapons to take out the military base? An experiment gone awry at the military base causing massive destruction to the base and surrounding city?

The Game Master should decide an answer to that question, and then its up to the Player Characters to investigate what destroyed the city. The Player Characters will likely need to investigate the military base to the northeast, and might want to come prepared perhaps with environmental suits to protect against radioactive, biological, or chemical exposure. Perhaps on the way to the military base, the Player Characters are attacked by the results of the failed experiment, mutants, oozes, zombies, or worse. The mutants may even wish to capture the Player Characters, take them back to the military base, and make them into mutants like themselves.

You can either print it out with our easy to print instructions or use in any VTT software.

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