from the introduction:
Whether raiding, trading or surviving there are a range of archetypal adversaries that the adventurers will face again and again. This short supplement gives the GM a range of common Adversaries that he can run straight off the page. Or he can change them to meet his own needs.
This one page supplement to the rules offer NPCs from the following groups:
Law Enforcement, Paramilitaries, Corporate Operatives, AI Cell, and Odds & Ends.