Introduces 3 ready-to-run adventures for your Warden games.
In Miranda, Characters are taken to Uranian Space, specifically the ice moon Miranda. An ice mining station has gone silent – after broadcasting screams and terror.
A Plot Too Far starts with what appears to be a simple case of espionage among the corporate colonies of Venus. However, a vicious terrorist attack leads the Characters to an emerging cult.
Introduces exciting new rules to ratchet up the survival horror.
In The Sarcophagus, the Characters are summoned via distress beacon to a massive civilian luxury cruiser. The Chief Engineer has been murdered and the ship’s transit drive sabotaged – and people are starting to act differently.