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Information
RPG
Genre
Series Code
 
Category
Mechanic Show More »
Designer
Artist
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Publisher
Year Published
2013
Primary Name
Faster Combat Presents: Game Master's Guide – How To Run Fast & Exciting Combats
Alternate Names
Faster Combat: Double Your Drama and Story in Half the Time
Faster Combat: How to GM Fights in Half the Time While Doubling the Story and Excitement
The Game Master's Guide: How To Run Fast & Exciting Combats
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ObjectID: 150226
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Year: 2013
Electronic (PDF, DOC, eBook, HTML, etc.)
267 pages
Size: Letter
English
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Description Edit | History

From publisher blurb:

Let me show you how to create and run Hollywood Blockbuster encounters that’ll blow your players away

For any D&D edition, Pathfinder or D&D-esque game that involves monsters, minis, initiative and mayhem.

Slow combats kill games. They drain fun out of sessions and leave your group tired, bored and frustrated. And if you are like me, you feel responsible and want to do something about it.

You’ve come to the right place because we know exactly what you can do to make your combats sleek, fun and exciting. In these 267 pages we’re going to show you exactly how to be a great combat GM.

You’ll run games with more confidence, more skill, and more excitement with our playtested proven methods.

More Information Edit | History

There are numerous names for this according to which portion of the document you look:

Faster Combat: How to GM Fights in Half the Time While Doubling the Story and Excitement (title page)

Faster Combat: Double Your Drama and Story in Half the Time (top of every page)

Faster Combat Presents: Game Master’s Guide: How To Run Fast & Exciting Combats (cover)

The Game Master’s Guide: How To Run Fast & Exciting Combats (publisher description)

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A review of Roleplaying Tips Publishing's How to Run Fast & Exciting Combats.

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