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Information
RPG
Genre
Series
Series Code
GM Mastery Book Two
Category
Mechanic Show More »
Designer
Artist
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Publisher
Year Published
2006
Primary Name
Holiday Essentials
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ObjectID: 150230
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PDF version
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Year: 2006
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: RPO2002
66 pages
Size: Digest
English
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Description Edit | History

From publisher blurb:

Designing new adventures and encounters for each session is tough. It gets to feel like a treadmill at times. How can you get inspired to create something new your players have not seen a thousand times before?

Enter Holiday Essentials, a toolkit that helps you create intriguing and original material for your games.

This eBook helps you plan, prepare, and GM better adventures through the lens of world design. While you can use the information inside to craft interesting events, you will also find out how to use the unique world element of holidays as the launch point and structure for great adventures, and encounters.

This book puts a focus on telling great stories. Once you've designed something, you need to wrap a great story around it at the game table to get your players leaning forward and wanting experience it. Holiday Essentials show you how.

What's Inside Holiday Essentials?

Chapter 1: How To Design Compelling Holidays

Step-by-step instructions for building a culture's holidays, celebrations and dark events.

Learn how to pick the right level of detail so you don't waste time over-planning and don't get caught under-planning.

Chapter 2: Holiday Design Elements

This is your design toolset. It goes into full detail about how and what to design for each of the steps needed to pull off a great story based on or triggered by a world event.

You also see numerous examples in action.

Chapter 3: GM & Campaign Advice

Tips and more tools! Advanced advice for game masters who take their settings seriously.

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